The developers of Assetto Corsa Evo have unveiled exciting details ahead of the game’s Early Access launch on January 16, 2024, via Steam. In a new update video, they shared insights into the initial lineup of cars and tracks, along with a glimpse of the broader roadmap for this highly anticipated driving simulator.

Early Access Content Overview

At launch, players can expect 20 cars from major manufacturers, including BMW, Audi, and Ferrari, spanning multiple racing classes. While an official car list has not been released, the footage suggests a diverse lineup catering to varied racing styles. However, early reports indicate single-class race options may be somewhat limited initially.

On the track side, five circuits from four continents will be available, offering a mix of iconic and challenging venues:

  • Laguna Seca (USA)
  • Brands Hatch (UK)
  • Imola (Italy)
  • Mount Panorama (Australia)
  • Suzuka (Japan)

While fans may notice some notable absences, the Early Access roadmap includes up to 15 officially licensed tracks by full release, ensuring a steady stream of updates.

New Features and Gameplay Modes

The Early Access build introduces several gameplay modes:

  • Single-player practice sessions
  • Quick races
  • Driving academy: A training-focused feature designed to teach players track techniques step-by-step.

However, larger gameplay elements, like the much-anticipated open-world map inspired by the Nürburgring region in Germany, are scheduled for a summer 2024 rollout.

Future Development Plans

By its full release in Fall 2025, Assetto Corsa Evo aims to include:

  • 100 cars
  • Expanded single-player and multiplayer modes
  • Comprehensive track list

The developers emphasize that player feedback during Early Access will heavily influence development, making the community a crucial part of shaping the game.

Is This the Next Big Thing in Sim Racing?

With its Early Access launch right around the corner, Assetto Corsa Evo is already generating buzz for its ambitious scope and dedication to realism. Fans can look forward to incremental updates, delivering new cars, tracks, and features in the months leading up to the 1.0 release.

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