The International Olympic Committee (IOC) has announced the launch of the Olympic Esports Games, set to debut in 2025 in Saudi Arabia. Despite the gaming industry’s immense financial success, the inclusion of esports in the Olympics has been met with mixed reactions.

The IOC’s decision faces several challenges, notably the violent nature of many popular esports titles and the political climate in Saudi Arabia, which is hostile to LGBTQ+ individuals. The specific games to be featured have not yet been decided, adding another layer of uncertainty.

Esports leagues have historically been driven by game publishers, with notable events like the League of Legends World Championship and the Dota International. The IOC has been exploring esports since 2017, leading to the Olympic Esports Week in Singapore in 2023. The formal announcement of the Olympic Esports Games represents a significant step in integrating competitive gaming into the Olympic framework.

The IOC aims to attract younger audiences by introducing new event categories, similar to how surfing, skateboarding, and sport climbing were added in recent Olympics. However, many top esports titles, such as first-person shooters, conflict with the Olympic values of peaceful competition, complicating the selection process.

Saudi Arabia’s role as the host has sparked debate due to its record on human rights, particularly concerning LGBTQ+ issues. Despite this, the IOC insists the event will adhere to Olympic standards, ensuring no discrimination against any participants.

Saudi Arabia’s substantial investments in esports, owning about 40% of the market, raise questions about the IOC’s partnership with the country. Critics argue that the Olympics should have launched the esports games independently to avoid accusations of “esportswashing.”

As the esports community and the IOC navigate these complexities, the success of the Olympic Esports Games will depend on the response from gamers and the broader public. The debut event in Saudi Arabia will set the tone for the future of esports in the Olympic movement.